Neogames put together a checklist for any game studio to use to reduce their carbon dioxide emissions – and the checklist can be used even if the company doesn’t know its emission level.
Checklist is based on the Finnish Game Industry CO2 calculation model and the calculations based on that model. Supporting information has been collected from other trade associations’ material.
The checklist is not exhaustive. All feedback is more than welcome to provide the most useful checklist in the future. If you have any feedback, send it to Elina (firstname.lastname@example.org).