Weekly News 25&26

Play Finland’s Weekly Newsletter

In this report we will combine week 25&26/2021 from the Finnish Game Industry and will be posted every Friday afternoon. Check out the previous post here.

News are gathered from the Play Finland group posts during the week. That is why we recommend you to post by yourself (however not flood) your Finnish Game Industry related news to the group. It also guarantees that your news will be visible in the weekly newsletter /news compilation. Play Finland is at the moment one of the main channels for sharing information inside the industry.

Best Regards,
Neogames Finland

👉 Events:

See also The Game Industry Events calendar 📆 Game Conference Guide Calendar 📆Flemish Game association calendar

📢 Announcements:

📝 Open jobs & Recruitment:

💬 Discussion

  • Marten Palu asks for recommendation for mocap studios available as a service, in Finland? 🔎 Optical, not inertial; larger mocap space (suitable for sprinting); min 100fps capability; full transforms of bodies, rather than point cloud; ability to capture at least 2 actors simultaneously.
  • Gabriele Aimone is asking for ‘guide’ on relocation. In specific they is looking at some sort of cost table (i.e. relocating from France X€ from Brazil X€) Does anything like this exist?

📃 Other News 

  • Play Finland FB group Admin Note: Facebook has changed its settings for public groups like Play Finland 11.6.2021. According to new settings, it is now by default possible to react, post and comment on Play Finland as a visitor without being a member. In addition to this new members don´t require admin approval any more. Since these policies seem to attract trolls and spammers, we have been forced to change our operating procedures and group settings a bit.
    From this point on, all the first posts and comments require admin approval regardless if you are a member or not. However after first post / comment has been approved by admins, admins can grant member authorization to publish new posts and comments without admin approval.
    All this may slow down posting and commenting a bit especially during summer when admins are having their holidays. We are sorry about any inconvenience / delays, but in order to keep discussion in Play Finland troll and spam free and constructive as it has been so far (thanks to you our members), we consider this kind of change in rules of engagement was necessary.
    Though we can filter posts and comments, it seems that there is nothing we can do for reactions by visitors. Please keep in mind that in this new situation reactions don´t necessarily reflect opinions of the group.
  • Retro Rewind 1/2019 article (in Finnish only) released online
  • To be able to seek talent everywhere, the video gaming industry would greatly benefit from an improved immigration infrastructure. Read EGDF’s response on the EU’s ‘’Digitalization of Visa Procedures Questionnaire for Public Consultation’’ and share your stories with them.
  • We In Games has released: Gender in Play – large-scale content analysis about the character representation and diversity in Finnish games
  • The newest QuillScape podcast episode (by MiTale Games) “Where Traditional Craft Meets Game Art Production” with incredibly talented Chris Solarski!
  • On last week in Lappeenranta, Finland, installing the RehabooGame #GeriActive into the new Toivokoti care home – Antti & Peter doing sit-stand (”squats”) in +34 degrees
  • Supercell’s secret for growing Brawl Stars to a $1 billion success
  • Prime Minister Sanna Marin announced Finland’s goals to advance gender equality in technology in the opening ceremony of the Generation Equality Forum. IGDA Finland and We in Games Finland support this goal and want to make the Finnish game industry the best place to work for everyone, so together, we made the following Generation Equality commitment:
    Finnish game industry is open for everyone. Game industry organisations IGDA Finland and We in Games Finland are committed to share the best practices and information about diversity and inclusion and to find the best ways to resolve challenges related to these. Work done for eliminating sexual harassment and supporting gender minorities in the game industry will continue. Collaboration on DEI topics is done together with different industry stakeholders.