A Finnish Game Industry model for calculating your game developer studios’ CO2 emissions

Neogames Finland ry. and Suomen Pelinkehittäjät ry. have built a model for Finnish game companies to estimate their carbon footprint. The model unites the methodologies leading Finnish game developer studios currently use to calculate their emissions with existing third-party online resources, such as Ilmastolaskuri by WWF Finland.

The model is free to use for any company that wants to understand its carbon footprint better. It combines emissions from players playing the games, office electricity, heating and cooling, wastes and purchases, working from home and travelling. The model can be downloaded from here.

All feedback is more than welcome. If you have any thoughts you want to share, don’t hesitate to get in touch with Elina Tyynelä from Neogames (). Neogames and Suomen Pelinkehittäjät are committed to continuing their work to reduce the game industry’s CO2 emissions. Next, the associations will build a roadmap for the Finnish Game Industry to reach lower emissions and support the knowledge sharing between companies about different tools to lower and compensate the impact already now and in the future.