Arkisto: News
THE FINNISH GAME INDUSTRY’S 2027 PARLIAMENTARY ELECTION OBJECTIVES
The objectives are grouped into four key areas: a skilled workforce, a clear pathway from hobbyist to professional, start-up funding for the game industry, and decisive measures to strengthen technological and cultural sovereignty.
New report: Game Industry Entrepreneurship Paths from Start-up to Growth
Game Industry Entrepreneurial Pathways – From Founding to Growth examines the choices Finnish early-stage game companies make between growth, profitable business, and indie-driven development. The report helps identify the stages where a company’s goal, market, funding, team, and production scale begin to steer it towards different entrepreneurial pathways.
Gamescom 2026
Join our booth on Gamescom! The booth participation is also possible to individual Finnish studios with cost price.
The Finnish Game Awards honored a scarf-wearing robot as Game of the Year
Channel37's The Last Caretaker is the Finnish Game of the Year 2025.
The best Finnish games in the world will be awarded at The Finnish Game Awards 2026 gala in May
Nominees for the Finnish Game of the Year 2025 have been announced.
Neogames is collecting the annual list of commercial games first released globally in 2025 by Finnish game developers.
The Finnish Game Industry has mapped its greenhouse gas emissions
The mapping happened as part of the biannual industry data collection.
The Finnish Game Industry keeps pushing for better talent policy despite the 3/6 months rule
Neogames, alongside prominent Finnish economic associations, is advocating for substantial changes to the government's draft for the so-called three-month rule proposal.
Game Industry Competence Map has been published
The Competence Map provides a framework of titles and competences for game development related professions.