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This week’s news from the Finnish Game Industry spans policy debates, industry events and strong studio momentum. Globally, Google plans to cut its Play Store commission from 30% to a new service fee model of 20% for in-app purchases and 10% for recurring subscriptions starting in 2026. Industry strategy shifts are also visible as Sony signals a return toward console exclusivity. Discussions closer to home continue around ecosystem support as the development of Oulu’s game industry sparked debate in Kaleva, with responses highlighting both current expertise and future potential. The event calendar remains active with more events coming; the Over 7 Hills IT and games conference coming to Turku on 5 May and the Bit1 student game finale at Helsinki XR Center on 2 April. Talking about students; the Game Studies Thesis Competition 2026 approaches its March deadline. On the studio front, Arizona State University and Bitmagic pioneer AI-assisted game development education, Remedy continues its ambitious push with Control Resonant, Housemarque reveals new gameplay from Saros and begins hiring for its next project, and Antti Tiihonen unveils a new trailer for Reconfigure. New Finnish releases also keep coming as 10tons launches Dysplaced into Steam Early Access.
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📰 Game Industry News, thoughts & discussions
- Google will cut its 30% commission to new “service fee” of 20% for in-app purchases on new installs and 10% for recurring subscriptions. However, this fee does not include the use of Google’s own billing system — that’s another 5%. These new fees will go live by June 30, 2026, in the EEA (including EU), U.K., and U.S., and later in the year in Australia and South-Korea. Check also Pocket Games article about it
- Sony Changes Its Strategy on PC Games – Returning to Console Exclusivity (article in Finnish)
- Mika Tammenkoski from Metacore explains Why 2026 is a Defining Year for Mobile Games
- Dreamloop Games CEO Joni Lappalainen speaks about servant leadership, returning talent and a project that could become the largest in Tampere’s game industry history. (article in Finnish)
- Oulu’s game industry development in criticized at Kaleva newspaper: arguing that the city has fallen behind other Finnish hubs due to lack of ecosystem support and education, while Anne Ryynänen responded with an article that highlights existing expertise and future potential for the sector. (both stories in Finnish)
- Content Goes Global is a four-day in-person coaching series in Oulu (24 March – 12 May 2026). It offers participants an up-to-date and realistic overview of the international audiovisual content business while addressing ongoing industry transformation and structural changes.
- 5th edition of Over 7 Hills – an IT and games industries conference is organized in Turku at May 5th
- Transmedia Game Jam Accelerator concludes its first edition, bridging animation and game
- 2026 Ultimate Unreal Engine Bundle Offer for beginners
- Finnish Game Jam assn. offers Scholarship 9 – Go to Nordic Game Jam 2026! Apply before Friday, March 6th
- See the greatest student games of 2026 at the Bit1 finale at Helsinki XR Center on April 2nd!
- Game Studies Thesis Competition 2026. The thesis must be submitted by 9.3.2026.
🎮News from and about Finnish Game Studios
😍 NEW Finnish games released & soft launched
- DYSPLACED by 10tons is now available on Steam Early Access
💰 Funding
- Business Finland’s Creative Immersive Experiences program and Neogames invite game industry companies and research organisations to participate in a funding clinic 25th of March.
- Epic MegaGrants submission window opens at January 12 (ends on March 20, 2026 (closes 11:59 PM ET))
- Supercell calls on companies to reach for potential partnerships on new website
📝 Jobs & Recruitment
- Finland Game Talent Fair debuts in Helsinki on April 23
- Check tips and links from Neogames webpage
👉 Upcoming Events
- 6th March We In Games organizes CV & portfolio event, sponsored by Next Games, A Netflix Game Studio!
- 14th March DevCon 6 Tampere 2026
- 17th March IGDA Helsinki March Meetup
- 24 March – 12 May Content Goes Global coaching series at Oulu
- 25th March Business Finland’s Creative Immersive Experiences program a funding clinic for game industry companies and research organisations
- 2nd April the Bit1 finale at Helsinki XR Center
- 14th April IGDA Helsinki April Meetup
- 23 April Finland Game Talent Fair debuts in Helsinki
- 5th May Over 7 Hills – an IT and games industries conference is organized in Turku
- 26-29 May Nordic Game Conference
See also following calendars:
The Game Industry Events calendar (mostly relevant for Finnish Game industry)
Game Conference Guide Calendar (more international (powered by EGDF and Slovakian games association)
Game Industry Biz
This week’s roundup highlights news from the past week in the Finnish Game Industry. In the future, this bulletin is again posted every Friday afternoon. You can find past weekly roundups from Weekly roundup section.
News are gathered from various industry sources and the Play Finland group posts during the week. Post your Finnish Game Industry related news to the group to get a chance to be included in the weekly roundup!
Best Regards,
Neogames Finland