This week news about the Finnish Game Industry is… led by Channel37’s 400,000 Early Access sales and Xbox roadmap for The Last Caretaker, MiTale’s move into transmedia publishing, and new developments from Housemarque and Remedy. Neogames is also keeping international talent firmly on the policy agenda: international specialists already make up 35% of The Finnish Game Industry workforce, and our 2027 parliamentary election objectives call for a more predictable path for international talent to stay and work in Finland. Also this week, European developer organisations are challenging Apple’s latest EU business terms, new funding opportunities are open, and September continues to keep everyone reasonably busy.
Stay updated on what’s happening in the Finnish game industry by following the Play Finland Facebook group, and help us stay informed by posting your Finnish game industry news there! Follow Neogames Finland also on LinkedIn.
Subscribe to Neogames’ weekly newsletter directly to your email
📣 Neogames Dones & News
- Neogames continues to highlight key priorities from its 2027 parliamentary election programme, including attracting and retaining international game-industry talent in Finland. International specialists account for 35% of the workforce in The Finnish Game Industry. Read the full policy programme
📰 Game Industry News, thoughts & discussions
- Visionist’s September “Good Game News from Finland” roundup highlights recent developments across The Finnish Game Industry. The monthly overview covers company news, releases, upcoming games and other developments from Finnish studios and developers. Read the September roundup
- Finland ranks among Europe’s leading game-industry countries relative to its size, according to the latest EGDF data. Finland ranks 8th in the EU by talent base, 7th by number of studios and 5th by combined industry turnover, with Helsinki ranking 9th among European game-industry talent hubs. Read the latest European industry data
- European game developer organisations are challenging Apple’s new EU business terms. EGDF and 17 other organisations argue that the revised terms still undermine effective competition under the Digital Markets Act. Read EGDF’s statement
- Applications are open for Finnish Game Incubator 2026 until 18 October. The free remote programme is for Finland-based teams already developing a game. At least one team member must speak Finnish, and the required skills assessment and game-business plan must be submitted in Finnish. Programme details and application
- Aalto University Executive Education’s Game Executive programme has an online info session on 7 October. The programme focuses on management and leadership in the game industry and starts in January 2027. Game Executive programme and info session
🎮 News from and about Finnish Game Companies
- Channel37’s The Last Caretaker will reach 1.0 and launch on Xbox in spring 2027, with Game Pass availability from day one. The Helsinki studio also reports more than 400,000 copies sold since Early Access launch. Read more
- Housemarque has announced the free Zenith update for SAROS. The update adds new replayable modes, progression options and accessibility features later this year. Read the State of Play announcement
- Remedy Entertainment has published the final PC requirements for CONTROL Resonant ahead of its 24 September launch. The specifications cover standard, ray-tracing and path-tracing configurations. Read more
- Skyward Entertainment’s Second Stone received a positive hands-on preview from Gamereactor following gamescom. The preview takes a closer look at the Helsinki studio’s upcoming action RPG. Read the preview
- Iceflake Studios has launched the first episode of its new “Under Construction” developer-video series for LEGO Skylines. The episode introduces the Tampere-based team and development of the upcoming city-builder. Watch Episode 1
- Finnish studio MiTale is expanding from independent game development into transmedia publishing. The company will publish games and other media, with external submissions opening in early 2027. Read more
- Finnish publisher VRKiwi has released Detective VR on Steam and PlayStation VR2. The investigation game launched on 9 September. Read the launch announcement.
😍Upcoming NEW Finnish game releases
- Gladio Mori leaves Early Access and launches in full on 16 September. The Oulu-developed fighting game is coming to PC, PlayStation 5 and Xbox Series X|S. Gladio Mori on Steam
💰 Funding
- Business Finland’s new continuous Sprint Grant offers small Finnish companies €75,000–€100,000 for early-stage R&D projects with international growth potential. The grant covers 75% of eligible project costs. Review the funding call.
- AVEK’s DigiDemo application window closes on 21 September at 16:00. Companies may apply for €10,000 or €20,000 towards a demo or pilot. DigiDemo application guidelines
📝 Jobs & Recruitment
- Looking for work or talent in The Finnish Game Industry? See Finnish game-industry job resources
👉 Upcoming Events
- 16–18 September – Thriving in Games Group Summit, Helsinki.
- 23–25 September – Northern Game Summit, Kajaani.
- 12–18 October – Finnish Games Week Steam Event, online.
- 19 October – Leadership Day by IGDA Finland, Helsinki.
- 20–21 October – Pocket Gamer Connects Nordics, Helsinki. Mobile and PC and console Big Indie Pitch applications close on 5 October. Use discount code PlayFinland14 for 14% off tickets. Get discounted tickets.
- 22–23 October – W Love Games 2026, Helsinki and online. Registration and calls are open.
- 3–4 November – Game Research Days 2026, Jyväskylä.
- 5 November – Finnish Game Industry DEI Summit, Helsinki and online. Registration is open.
See also following calendars:
The Game Industry Events calendar (mostly relevant for Finnish Game industry)
Game Conference Guide Calendar (more international (powered by EGDF and Slovakian games association)
Game Industry Biz
This week’s roundup highlights news from the past week in the Finnish Game Industry. In the future, this bulletin is again posted every Friday afternoon. You can find past weekly roundups from Weekly roundup section.
News are gathered from various industry sources and the Play Finland group posts during the week. Post your Finnish Game Industry related news to the group to get a chance to be included in the weekly roundup!
Best Regards,
Neogames Finland
This week news about the Finnish Game Industry is about the winds of change, deals and new games moving forward. Housemarque co-founder Ilari Kuittinen is stepping away after 31 years, Supercell and Metacore have signed their acquisition deal, and Lasse Seppänen is leaving Supercell to start a new company in the UK. On the game side, Frostrail has entered Closed Beta, Add Inspiration has revealed Regret & Rewind, Next Games has helped bring Netflix Star: Daily Trivia to the Netflix TV app, and September releases are getting closer. Also this week: Epic funding opportunities (deadline: 5 September at 06:59 Helsinki time), new leadership training from Aalto EE, the upcoming India Market Introduction webinar and the usual autumn calendar slowly filling up.
Stay updated on what’s happening in the Finnish game industry by following the Play Finland Facebook group, and help us stay informed by posting your Finnish game industry news there! Follow Neogames Finland also on LinkedIn.
Subscribe to Neogames’ weekly newsletter directly to your email
📣 Neogames Dones & News
- Applications for the Gamebadges Challenge Sprint close on 9 September. The online pilot runs from 14 to 27 September and assesses competence through participants’ existing work or portfolios. Read more and apply
📰 Game Industry News, thoughts & discussions
- Games & Immersive: India Market Introduction takes place online on 11 September from 10:00 to 11:00 Helsinki time. The webinar covers the Indian market, current collaboration opportunities and the upcoming India Game Developer Conference. Register for the webinar.
- Applications are open for Finnish Game Incubator 2026 until 18 October. The free remote programme is for Finland-based teams already developing a game. At least one team member must speak Finnish, and the required skills assessment, submitted as a game-business plan, must be completed in Finnish. Programme details and application.
🎮 News from and about Finnish Game Companies
- Supercell and Metacore have signed their agreement concerning Merge Mansion. The transaction is expected to close by the end of September, bringing the game and Metacore’s employees into Supercell. Read Supercell’s announcement.
- Housemarque co-founder Ilari Kuittinen has stepped down after 31 years with the Helsinki studio. Sami “Haxu” Hakala became managing director on 1 July following a planned transition. Read more.
- Lasse Seppänen has left Supercell after seven and a half years and plans to establish a UK game studio in 2027. His previous roles included leading several Supercell games and serving as general manager of Supercell London. Read more.
- Turku-based FakeFish has launched the closed beta for Frostrail. Players can request Steam access ahead of the Shiro Unlimited-published game’s planned Q4 2026 Early Access release. Closed-beta announcement and Frostrail on Steam.
- Finnish publisher Bonus Stage Publishing has opened a public Steam playtest for Arctic Drive. Developed by Canada-based Pebbles Games and Denmark-based PlayTogether Studio, the playtest includes a new scenario mode. Read the announcement.
- Helsinki-based Channel37 has released Update 5.5 for The Last Caretaker. The Early Access update adds new storage systems, a MOSES quest, locations and memories, alongside performance improvements. Read the patch notes.
- Type the World has released a demo on Steam ahead of Steam Next Fest. The geography-themed typing game by Finnish solo developer Jaakko Maaniemi challenges players to type place names onto a world map. The full game is scheduled for release on 28 October. Play the demo on Steam Read more
😍Upcoming NEW Finnish game releases
- Gladio Mori leaves Early Access and launches in full on 16 September. The Oulu-developed fighting game is coming to PC, PlayStation 5 and Xbox Series X|S with cross-platform multiplayer. Read the release announcement.
- Remedy Entertainment’s CONTROL Resonant launches digitally on 24 September. The Finnish-developed action RPG is coming to PC, PlayStation 5 and Xbox Series X|S. Read Remedy’s announcement.
- Next Games has helped develop Netflix Star: Daily Trivia, now playable through the Netflix TV app in the US. The Helsinki-based Netflix studio worked with teams across Netflix on the technology behind the experience, including TV remote controls and integration directly into the Netflix home screen. The game is currently available only in the US. Read more from Next Games.
💰 Funding
-
Last call: Epic MegaGrants Cycle 2 closes on 4 September at 11:59 PM ET – 5 September at 06:59 Helsinki time. The funding is aimed especially at smaller teams, solo developers and other creators using Unreal Engine, UEFN or related real-time 3D technology. Finnish developers considering an application should act now. Read more and apply.
- AVEK’s DigiDemo application window closes on 21 September at 16:00. Companies may apply for €10,000 or €20,000 towards a demo or pilot, covering up to 80 per cent of eligible costs. Read the application guidelines.
📝 Jobs & Recruitment
- Looking for work or talent in The Finnish Game Industry? Neogames maintains links to Finnish game-company careers pages, GamesJobs.fi and other relevant recruitment resources. Finnish game-industry job resources.
👉 Upcoming Events
- 3–5 September – Siida Game Jam, Inari and online. Remote participation remains available through the organiser’s Discord community.
- 5 September – IGDA Satakunta September Meetup, Pori.
- 8 September – IGDA Helsinki September Meetup, Helsinki. Demo Corner applications close on 4 September at 23:59.
- 11 September – IGDA Lahti September Meetup – Finndie Forge, Lahti. The programme covers funding, team-building and support for independent developers.
- 16–18 September – Thriving in Games Group Summit, Helsinki.
- 17–18 September – WN Conference Cyprus, Limassol. Applications for the free indie showcase and pitch close on 11 September.
- 23–25 September – Northern Game Summit, Kajaani.
- 12–18 October – Finnish Games Week Steam Event, online.
- 19 October – Leadership Day by IGDA Finland, Helsinki.
- 20–21 October – Pocket Gamer Connects Nordics, Helsinki. Applications for the mobile and PC and console Big Indie Pitch competitions close on 5 October.
- 22–23 October – W Love Games 2026, Helsinki and online. Registration and the calls for talks and workshops are open.
- 3–4 November – Game Research Days 2026, Jyväskylä.
- 5 November – Finnish Game Industry DEI Summit, Helsinki and online. Registration is open.
See also following calendars:
The Game Industry Events calendar (mostly relevant for Finnish Game industry)
Game Conference Guide Calendar (more international (powered by EGDF and Slovakian games association)
Game Industry Biz
This week’s roundup highlights news from the past week in the Finnish Game Industry. In the future, this bulletin is again posted every Friday afternoon. You can find past weekly roundups from Weekly roundup section.
News are gathered from various industry sources and the Play Finland group posts during the week. Post your Finnish Game Industry related news to the group to get a chance to be included in the weekly roundup!
Best Regards,
Neogames Finland
This week news about the Finnish Game Industry is… led by a strong Finnish presence at gamescom, where Iceflake Studios revealed LEGO Skylines, Remedy showcased CONTROL Resonant and MiTale presented its work on quantum computing in commercial game development. Gamescom also offered a strong week of international visibility, meetings and business opportunities for many Finnish developers. Commission EVP Henna Virkkunen visited the Nordic All Stars booth, where discussions covered Nordic game development, upcoming regulation and the wider Nordic game development community, alongside demos from Simucube and Murska Digital and a discussion around Remedy Entertainment’s upcoming CONTROL Resonant. Elsewhere, Rovio is closing its Copenhagen studio following the cancellation of Sonic Blitz, while Frozenbyte has delayed Trine 6 to March 2027. Lohkare Games’ Last Drop, meanwhile, reached #1 on Steam’s Finnish top sellers chart after its Early Access launch. On the ecosystem side, The Finnish Game Industry’s new policy programme for 2027–2031 is out, KooPee Hiltunen has been re-elected to the EGDF board, EGDF has published its latest European industry insights, and new regional initiatives in Espoo and Pirkanmaa highlight continued efforts to strengthen the conditions for game industry growth.
Stay updated on what’s happening in the Finnish game industry by following the Play Finland Facebook group, and help us stay informed by posting your Finnish game industry news there! Follow Neogames Finland also on LinkedIn.
Subscribe to Neogames’ weekly newsletter directly to your email
📣 Neogames Dones & News
- The Finnish Game Industry’s proposals for decision-makers for 2027–2031 are now public. Neogames’ new policy programme brings together the measures the industry considers necessary at municipal, national and EU level, covering areas including access to talent, education and skills, startup financing and international competitiveness.
- KooPee Hiltunen has been re-elected to the board of the European Game Developers Federation (EGDF). Hendrik Lesser continues as president for 2026–2028, with the new board representing Germany, Finland, Sweden, Croatia, Poland and France. EGDF’s priorities for the next two years include access to funding and talent, helping European studios move higher in the value chain and strengthening the global visibility of the European game industry.
- Commission EVP Henna Virkkunen visited the Nordic All Stars booth at gamescom. The discussion covered game development in the Nordics, upcoming regulation and the Nordic game development community. Virkkunen also saw game demos from Simucube and Murska Digital, and discussed Remedy Entertainment’s upcoming CONTROL Resonant. Read Neogames Finland’s LinkedIn post.
- Gamebadges Challenge Sprint is looking for participants for its second online pilot. The sprint runs 14–27 September, with selected participants submitting real Gamebadges applications using evidence from their existing work or portfolio. Applications are open until 9 September.
📰 Game Industry News, thoughts & discussions
- Espoo Game LAB concludes with 13 new companies and new jobs created in the Capital Region game industry.The three-year programme involved 108 participants and resulted in 13 new companies and 22.5 person-years of new employment. The programme also organised 38 events reaching around 2,100 participants. Neogames Finland evaluated the Game LAB operating model
- Pirkanmaa calls for stronger recognition of the game industry and content industries as drivers of Finland’s growth. Business Tampere highlights games, audiovisual industries and digital content as areas with significant potential for scalable growth, exports and employment, and calls for stronger recognition of content industries in R&D funding, internationalisation services and national growth policy.
- EGDF has published its 2024 European Video Game Industry Insights. The new report provides updated data and policy context on the European game industry and highlights the sector’s resilience in a challenging global market.
- Colossal Order CEO Mariina Hallikainen has joined the PGC Nordics speaker line-up. Hallikainen, who has led the Tampere studio since its founding in 2009, joins the conference taking place in Helsinki on 20–21 October. Session details will be announced later.
- Final reminder: Finnish Games Week Steam Event submissions close on 1 September at 18:00 CET. Finnish companies can submit published or upcoming Steam games for the event running 12–18 October, immediately before Finnish Games Week in Helsinki.
🎮 News from and about Finnish Game Studios
- Iceflake Studios is developing LEGO Skylines, revealed at gamescom Opening Night Live. The new city-builder from Tampere-based Iceflake Studios is being published by Paradox Interactive in collaboration with the LEGO Group and is coming to Steam, PlayStation 5, Xbox Series X|S and Nintendo Switch 2. No release date has been announced yet.
- Rovio is closing its Copenhagen studio following the cancellation of Sonic Blitz. Around 20 employees worked on the cancelled game. Rovio CEO Alex Pelletier-Normand said Sonic Blitz did not achieve the player retention required during soft launch; employees who cannot be reassigned to other Rovio projects will receive transition support.
- Finnish studio MiTale is exploring quantum computing in commercial game development through C.L.A.Y. – The Last Redemption. Quantum circuit simulations are being used in the upcoming RPG’s narrative and procedural systems, including story dynamics and environment generation. MiTale is showcasing the game at gamescom this week.
- Frozenbyte has delayed Trine 6: Together in Time from 17 September 2026 to 4 March 2027. Following feedback from its recent Private Playtest, the studio will use the additional development time to introduce a second puzzle experience and work further on combat, camera behaviour, onboarding and online multiplayer.
- CONTROL Resonant received a new gamescom trailer and another technology showcase. Remedy’s upcoming title was shown during gamescom Opening Night Live, and Nvidia separately presented new CONTROL Resonant gameplay demonstrating path tracing and DLSS 4.5. The game launches digitally on 24 September.
- Lohkare Games’ Last Drop reached #1 on Steam’s Finnish top sellers chart following its Early Access launch. The Jyväskylä-based studio released the 1990s Finland-set open-world game into Early Access on 18 August. Last Drop on Steam.
😍 NEW Finnish games released & upcoming releases
- Gladio Mori leaves Steam Early Access and launches in full on 16 September on PC, PlayStation 5 and Xbox Series X|S. The physics-based fighting game is developed by Oulu-based Plebeian Studio.
💰 Funding
- AVEK DigiDemo funding remains open until 21 September. Demo and pilot support is available in fixed amounts of €10,000 or €20,000 and may cover up to 80% of eligible project costs.
- Supercell continues to invite game companies to approach its investment and partnership team.
📝 Jobs & Recruitment
- Looking for work or talent in The Finnish Game Industry? Neogames maintains links to Finnish game company job pages, GamesJobs.fi and other relevant recruitment resources.
👉 Upcoming Events
- 26–30 August – gamescom, Cologne
- 3–5 September – Siida Game Jam, Inari
- 8 September – IGDA Helsinki September Meetup
- 16–18 September – Thriving in Games Group Summit, Helsinki
- 23–25 September – Northern Game Summit, Kajaani
- 12–18 October – Finnish Games Week Steam Event
- 19 October – IGDA Finland Leadership Day
- 20–21 October – Pocket Gamer Connects Nordics, Helsinki – use discount code PlayFinland14 for 14% off.
- 22–24 October – W Love Games 2026
- 3–4 November – Game Research Days 2026, Jyväskylä
- 5 November – Finnish Game Industry DEI Summit
See also following calendars:
The Game Industry Events calendar (mostly relevant for Finnish Game industry)
Game Conference Guide Calendar (more international (powered by EGDF and Slovakian games association)
Game Industry Biz
This week’s roundup highlights news from the past week in the Finnish Game Industry. In the future, this bulletin is again posted every Friday afternoon. You can find past weekly roundups from Weekly roundup section.
News are gathered from various industry sources and the Play Finland group posts during the week. Post your Finnish Game Industry related news to the group to get a chance to be included in the weekly roundup!
Best Regards,
Neogames Finland
This week’s news from the Finnish Game Industry has a strong gamescom flavour, with Finnish companies and games appearing across several corners of Cologne next week. Neogames will be at the Nordic All Stars Booth on 26–28 August, together with 13 Finnish game developers, and we will also host drinks at the booth on Thursday at 17:00, sponsored by Housemarque. Remedy’s CONTROL Resonant, now gone gold, will be publicly playable for the first time at the Level Infinite booth, Second Stone by Skyward Entertainment and Sonorous – Deep Down Below by HOONAYA will be at the Indie Arena Booth, and Finnish companies will also be represented at the Creative Europe MEDIA stand. Beyond gamescom, Netflix is planning to close its Helsinki-based Moonloot Games studio, and Nitro Games reported its H1 2026 results alongside continued investment in new growth. On the release side, Lohkare Games’ Last Drop has launched into Steam Early Access. Finnish developers can also apply for €10,000 or €20,000 in AVEK DigiDemo funding until 21 September, and submissions are open for the Finnish Games Week Steam Event on 12–18 October, giving participating games a potential second consecutive week of Steam visibility following Next Fest.
Stay updated on what’s happening in the Finnish game industry by following the Play Finland Facebook group, and help us stay informed by posting your Finnish game industry news there! Follow Neogames Finland also on LinkedIn.
Subscribe to Neogames’ weekly newsletter directly to your email
🇫🇮 Finnish presence at gamescom 2026
- Next week Neogames will be at gamescom at The Nordic All Stars Booth (Hall 4.1, Stand D-033g) on 26–28 August, bringing together exhibitors from Finland, Norway, Estonia and Sweden, including 13 exhibitors from Finland. The booth is co-organised with partners from across the Nordic and Baltic region. Join us at the booth on Thursday 27 August at 17:00 for drinks, sponsored by Housemarque.
- Remedy Entertainment’s CONTROL Resonant will be publicly playable for the first time at gamescom 2026, at the Level Infinite booth in Hall 6
- Two Finnish games at Indie Arena Booth at gamescom: Second Stone by Skyward Entertainment and Sonorous – Deep Down Below by HOONAYA.
- Finnish companies at the Creative Europe MEDIA stand at gamescom – Kalla Gameworks, Fiilin Good Films and Dragonfly Productions are among the Finnish participants represented at the MEDIA stand.
📣 Neogames Dones & News
- Elina Tyynelä and Suvi Latva join the first PGC Nordics speaker line-up – Elina will discuss upskilling and talent–company matchmaking through Gamebadges, while Suvi will explore how founders’ early choices can shape the business built around a game.
📰 Game Industry News, thoughts & discussions
- Finnish Games Week Steam Event returns on 12–18 October, ahead of FGW in Helsinki (19–23 October). Together with Steam Next Fest, participating games can potentially benefit from two consecutive weeks of visibility. Submit your game via the form if you haven’t already.
- IGDA Finland promoted the Thriving in Games Group Summit taking place in Helsinki on 16–18 September.
- Siida Game Jam will take place at the Sámi Museum Siida in Inari, from 3 to 5 September.
- Wacom partners with Expa Game Business Cooperative
🎮News from and about Finnish Game Studios
- Netflix / Moonloot Games: Helsinki studio planned for closure
- Nitro Games: H1 2026 results and continued investment in new growth
- Supercell is preparing major changes to mo.co after the game fell short of expectations following its relaunch.
- Remedy Entertainment: CONTROL Resonant has gone gold; physical release moves to 15 October
😍 NEW Finnish games released & soft launched
- Lohkare Games’ Last Drop released on Steam Early Access. Watch the Launch Trailer here
💰 Funding
- AVEK DigiDemo funding open until 21 September – Finnish game developers can apply for €10,000 or €20,000 in support for demo and pilot projects, covering up to 80% of eligible costs.
- Supercell calls on companies to reach for potential partnerships on new website
📝 Jobs & Recruitment
- Check tips and links from Neogames webpage
👉 Upcoming Events
- 23–25 August – gamescom dev
- 26–30 August – gamescom
- 3rd September Siida Game Jam at the Sámi Museum Siida in Inari
- 8 September – IGDA Helsinki September Meetup
- 16-18th September Thriving in Games Group Summit taking place in Helsinki
- 23–25 September – Northern Game Summit, Kajaani
- 19th October IGDA Finland Leadership Day
- 20–21 October – Pocket Gamer Connects Nordics 2026, Helsinki
- 22-24th October W Love Games 2026
- 3.–4.11.2026. Game Research Days 2026, organised by the Finnish Society for Game Research, takes place at the University of Jyväskylä on
- 5th November Finnish Game Industry DEI summit
See also following calendars:
The Game Industry Events calendar (mostly relevant for Finnish Game industry)
Game Conference Guide Calendar (more international (powered by EGDF and Slovakian games association)
Game Industry Biz
This week’s roundup highlights news from the past week in the Finnish Game Industry. In the future, this bulletin is again posted every Friday afternoon. You can find past weekly roundups from Weekly roundup section.
News are gathered from various industry sources and the Play Finland group posts during the week. Post your Finnish Game Industry related news to the group to get a chance to be included in the weekly roundup!
Best Regards,
Neogames Finland
This week’s news from the Finnish Game Industry starts with Remedy, which is maintaining its 2026 growth outlook despite a weaker Q2 as investments ramp up ahead of CONTROL Resonant’s September launch. There was another milestone for the studio, with Alan Wake 2 surpassing three million copies sold as Control sales continue to grow. This is the week when many in the game industry, including Neogames, are preparing for gamescom, where we will organise the Nordic All Stars booth in the Business Area in Hall 4.1, Stand D-033g from 26 to 28 August, bringing a sizeable group of Finnish companies to Cologne. The game industry is facing turbulent times, and in that context Neogames’ KooPee Hiltunen discussed the current state and outlook of The Finnish Game Industry on Ylen aamu. From a slightly longer-term perspective, PocketGamer.biz interviewed Suvi Latva about how building a game company in Finland has changed over the past two decades. On the release side, new games keep coming: Netflix Star Daily Trivia, developed by Next Games, a Netflix Game Studio, and Tech Lab Games, has been released, Parta Games’ Choppa: Rescue Rivals launched on Steam and Nintendo Switch, and Lohkare Games’ Last Drop enters Steam Early Access on 18 August.
Stay updated on what’s happening in the Finnish game industry by following the Play Finland Facebook group, and help us stay informed by posting your Finnish game industry news there! Follow Neogames Finland also on LinkedIn.
Subscribe to Neogames’ weekly newsletter directly to your email
📣 Neogames Dones & News
- Neogames is organising the Nordic All Stars booth in the gamescom Business Area from 26 to 28 August. The Booth is located in Hall 4.1, Stand D-033g. Exhibitors from Finland are;
- Neogames Finland’s KooPee Hiltunen discussed the current state and outlook of The Finnish Game Industry on Yle’s morning programme Ylen aamu.
- PocketGamer.biz interview: Neogames’ Suvi Latva on how building a game company in Finland has changed over the past two decades
📰 Game Industry News, thoughts & discussions
- Game Hub for SMEs in the Capital Region – Final Showcase & Celebration will be on 18 August 2026
- The Second Finnish Game Industry DEI summit will be on November 5th
🎮News from and about Finnish Game Studios
- Remedy maintains 2026 growth outlook despite weaker Q2 – The company still expects full-year revenue and EBITDA to increase, as investments ramp up ahead of CONTROL Resonant’s September launch with the game already surpassing 1.5 million wishlists.
😍 NEW Finnish games released & soft launched
- Netflix Star Daily Trivia , developed by Next Games, a Netflix Game Studio and Tech Lab Games has been released
- Parta Games’ Choppa: Rescue Rivals launches on Steam and Nintendo Switch
- Lohkare Games’ Last Drop heads to Steam Early Access on 18 August. Watch the Launch Trailer here
💰 Funding
- Kansan Sivistysrahasto Hosts an Online Grant Information Session on 18 August. Registration closes on 16 August, and the session will be held in Finnish.
- Supercell calls on companies to reach for potential partnerships on new website
📝 Jobs & Recruitment
- Check tips and links from Neogames webpage
👉 Upcoming Events
- 18th August Game Hub for SMEs in the Capital Region – Final Showcase & Celebration / Espoo
- 23–25 August – gamescom dev
- 26–30 August – gamescom
- 8 September – IGDA Helsinki September Meetup
- 23–25 September – Northern Game Summit, Kajaani
- 19th October IGDA Finland Leadership Day
- 20–21 October – Pocket Gamer Connects Nordics 2026, Helsinki
- 22-24th October W Love Games 2026
- 3.–4.11.2026. Game Research Days 2026, organised by the Finnish Society for Game Research, takes place at the University of Jyväskylä on
- 5th November Finnish Game Industry DEI summit
See also following calendars:
The Game Industry Events calendar (mostly relevant for Finnish Game industry)
Game Conference Guide Calendar (more international (powered by EGDF and Slovakian games association)
Game Industry Biz
This week’s roundup highlights news from the past week in the Finnish Game Industry. In the future, this bulletin is again posted every Friday afternoon. You can find past weekly roundups from Weekly roundup section.
News are gathered from various industry sources and the Play Finland group posts during the week. Post your Finnish Game Industry related news to the group to get a chance to be included in the weekly roundup!
Best Regards,
Neogames Finland
This week’s news from the Finnish Game Industry starts with a notable investment, as Heikki Herlin’s investment company Mariatorp has acquired a 7% stake in Remedy Entertainment. Housemarque’s upcoming Saros also received a notable mention from Sony, which says the game is steadily expanding its player base. Next Games, a Netflix studio, released Netflix Minigolf last week, and Managing Director Saara Bergström spoke to What’s on Netflix about the game’s development and the studio’s work on Netflix’s cloud-based living-room games. Dirtnap by Part Time Monkey, Unstable Entity and Nitroyale is heading to Steam Early Access on 28 August, while Kitka Games has soft launched Brinko – Party Royale in Finland and India and Warena, developed by Part Time Monkey and published by Coyote Time Publishing, was released on Steam in July. The August event calendar starts next week with the IGDA Helsinki and IGDA Turku meetups on 11 August, followed later in the month by gamescom dev and gamescom in Cologne.
Stay updated on what’s happening in the Finnish game industry by following the Play Finland Facebook group, and help us stay informed by posting your Finnish game industry news there! Follow Neogames Finland also on LinkedIn.
Subscribe to Neogames’ weekly newsletter directly to your email
🎮News from and about Finnish Game Studios
- Heikki Herlin’s investment company Mariatorp has acquired a 7% stake in Remedy Entertainment. (article in Finnish)
- Next Games, a Netflix studio, has released Netflix Minigolf. Next Games Managing Director Saara Bergström discusses the game’s development and the studio’s work on Netflix’s cloud-based living-room games in an interview with What’s on Netflix
- Dirtnap (by Part Time Monkey · Unstable Entity · Nitroyale) Heads to Steam Early Access on 28 August
- Sony Says Saros Is Steadily Expanding Its Player Base
😍 NEW Finnish games released & soft launched
- Next Games, a Netflix studio, has released Netflix Minigolf on last week
- Kitka Games, the Finnish studio behind Stumble Guys, has soft launched Brinko – Party Royale in Finland and India at Google Play on beginning of July
- Warena, developed by Part Time Monkey and published by Coyote Time Publishing was released on Steam July 14, 2026.
💰 Funding
- Kansan Sivistysrahasto Hosts an Online Grant Information Session on 18 August. Registration closes on 16 August, and the session will be held in Finnish.
- Supercell calls on companies to reach for potential partnerships on new website
📝 Jobs & Recruitment
- Check tips and links from Neogames webpage
👉 Upcoming Events
- 11 August – IGDA Helsinki August Party with Supercell
- 11 August – IGDA Turku August Meetup
- 18th August Game Hub for SMEs in the Capital Region – Final Showcase & Celebration / Espoo
- 23–25 August – gamescom dev
- 26–30 August – gamescom
- 8 September – IGDA Helsinki September Meetup
- 23–25 September – Northern Game Summit, Kajaani
- 19th October IGDA Finland Leadership Day
- 20–21 October – Pocket Gamer Connects Nordics 2026, Helsinki
- 22-24th October W Love Games 2026
- 3.–4.11.2026. Game Research Days 2026, organised by the Finnish Society for Game Research, takes place at the University of Jyväskylä on
See also following calendars:
The Game Industry Events calendar (mostly relevant for Finnish Game industry)
Game Conference Guide Calendar (more international (powered by EGDF and Slovakian games association)
Game Industry Biz
This week’s roundup highlights news from the past week in the Finnish Game Industry. In the future, this bulletin is again posted every Friday afternoon. You can find past weekly roundups from Weekly roundup section.
News are gathered from various industry sources and the Play Finland group posts during the week. Post your Finnish Game Industry related news to the group to get a chance to be included in the weekly roundup!
Best Regards,
Neogames Finland
1. THE WORLD’S BEST GAME INDUSTRY NEEDS ITS TALENT
Finland is home to some of the world’s best game companies, which recruit the world’s best professionals globally. Finland must also educate top game industry talent so that new game entrepreneurs continue to emerge from Finland and drive the country’s economic growth and competitiveness. Access to game culture and game development as a hobby must be available throughout Finland. Literacy in games and other digital content, the ability to create them, and an understanding of the business models and technologies behind them are essential civic skills.
1.1. INTERNATIONAL TOP TALENT TO FINLAND IN SEVEN DAYS
- Finland’s country brand must be sharpened. Finland must have a prominent presence at the game industry’s largest events in the EU, the United States, South Korea, China and Japan.
- The residence permit process, from dealing with a Finnish mission to receiving a residence permit, must be completed within seven days. The entire process, from Migri’s residence permit to registration with Kela and the Finnish Tax Administration, as well as securing school and early childhood education places, must be completed within 14 days. The entire process must be available digitally and in English.
- The three- and six-month unemployment limits must be extended to 12 months, and the employer’s reporting obligation must be abolished to improve the retention of international talent.
1.2. TOP-TALENT EDUCATION PATHWAY – A CLEAR ROUTE IN FINLAND FROM HOBBYIST TO TOP PROFESSIONAL
- Game development must be included in the national basic art education.
- AI-assisted programming must be established as a subject in both general upper secondary schools and vocational institutions.
- Cooperation among higher education institutions, and between educational institutions and companies, must be strengthened in sharing knowledge, teaching content and professional skills requirements.

2. FINLAND – THE WORLD’S BEST PLACE TO START AND BUILD A GAME COMPANY
A well-functioning game industry ecosystem creates new centaurs and unicorns in Finland. Determined RDI policy enables companies to be established and grow.
START-UP FUNDING
- Funding for the DigiDemo production support scheme must be secured. Alongside it, a production incentive must be created to enable smaller companies to develop new Finnish game brands. Game industry support instruments must be brought within the audiovisual exemption under the General Block Exemption Regulation to establish a national production support instrument.
- Business Finland’s direct RDI funding must better recognise innovation funding as part of production and development support. Finland must be willing to invest in promising new entrants so that disruption in the industry can be turned to its advantage.
CLUSTER FUNDING
- Local game industry clusters, hubs and accelerators must be taken into account in national and local strategies.
3. FROM GATEKEEPER POWER TO FAIR COMPETITION IN THE SINGLE MARKET
Gatekeeper platforms and small Finnish SMEs must operate under the same rules in the European game market. For the rights granted to Finnish companies under EU legislation to be realised, authorities must have sufficient resources for implementation, enforcement and advisory services. We must move away from a state aid system focused on minimising subsidy competition between member states and towards one that safeguards the Union’s global competitiveness.
- Regulatory changes in the EU and Finland must not weaken the competitiveness of The Finnish Game Industry. Changes to EU consumer regulation must be carefully balanced against the need to safeguard the industry’s competitiveness.
- Finland must press the European Commission to fully curb the power of gatekeeper companies under the Digital Markets Act and place the protection of technological and cultural sovereignty at the centre of EU funding and competition policy.
- The service level provided to companies by competition, data protection and consumer protection authorities must be raised to the level of the Finnish Tax Administration. Additional funding must be allocated to the police’s online and cybersecurity work. These services must also be available in English.
Further information:
Jari-Pekka Kaleva
Chief Policy Advisor
Neogames Finland
+358 40 716 3640
jari-pekka.kaleva@neogames.fi
This summer’s recap from The Finnish Game Industry brought a colourful first look at what comes next, led by Trine 6: Together in Time in all its kaleidoscopic glory. The latest adventure from Frozenbyte will arrive on PlayStation, Xbox, Switch and PC on 17 September. Rovio unveiled the first official trailer for The Angry Birds Movie 3, and CEO Alex Pelletier-Normand was appointed COO of SEGA Europe’s West Studios. The Finnish industry will soon head to gamescom in Cologne, where Neogames is once again organising the Nordic All Stars booth in the Business Area from 26 to 28 August.
On the operational side, Nitro Games signed a development services agreement worth approximately €2.1 million for an unannounced mobile shooter and transferred the development and publishing of Autogun Heroes to Hyperkani. FakeFish’s frosty survival co-op shooter Frostrail is heading into closed beta on 31 August, and The Last Caretaker received the substantial New Horizons update. The summer also delivered a varied group of new Finnish releases: Antenna Games’ Ogre Chambers 2222, Runoi Games’ debut title Fortune Fragments, Coyote Time Publishing’s cyberpunk body-horror FPS Voltage High Society 1.0, and the Steam Early Access launches of Disc Golf Masters and Bonobo Software’s Taival. However, the summer news was not entirely cheerful, as Tribo Games announced that it is closing after four years. Further ahead, Pocket Gamer Connects Nordics returns to Helsinki on 20–21 October, with Neogames newsletter subscribers receiving 14% off tickets using the code PlayFinland14.
Stay updated on what’s happening in the Finnish game industry by following the Play Finland Facebook group, and help us stay informed by posting your Finnish game industry news there! Follow Neogames Finland also on LinkedIn.
Subscribe to Neogames’ weekly newsletter directly to your email
BIG NEWS!
- Trine 6: Together in Time, in all its kaleidoscopic glory, comes to PlayStation, Xbox, Switch, and PC on 17th September.
- The first official trailer for The Angry Birds Movie 3 Takes a Flight, alongside a fresh poster and first-look images
- Rovio CEO Alex Pelletier-Normand appointed COO of SEGA Europe’s West Studios
- Nitro Games has signed development services agreement with a European Game developer and publisher for an unannounced mobile shooter game. The value of this new agreement is approx. 2.1 million EUR.
📣 Neogames Dones & News
📰 Game Industry News, thoughts & discussions
- Pocket Gamer Connects Nordics Returns to Helsinki with a Broader Regional Focus. Neogames newsletter subscribers can use the code PlayFinland14 for a 14% discount on tickets
- Yle examines the debate over public funding for The Finnish Game Industry (article in Finnish)
- In response on the US export controls on AI tools, EGDF calls on the EU to take action to defend European cultural and digital sovereignty
- EGDF welcomes the Commission’s invitation to engage with the European games industry
- IGDA Announces Three New Board Directors: Natasha Skult, Christopher Hamilton, and Mark Stanley.
🎮News from and about Finnish Game Studios
- FakeFish’s Frostrail Heads Into Closed Beta on August 31
- Remedy’s Sergey Mohov says that the “creative individuals” behind Control Resonant always wanted the new action-RPG to be “made by us.”
- “This is just the start” – Housemarque responds to Saros’ slower sales versus Returnal’s, and compares itself to one of the most beloved studios around
- Metacore appoints Jose Saarniniemi (ex CEO of Small Giant Games) as general manager of Merge Mansion
- Supercell head of investments Jaakko Harlas departs
- “The goal isn’t to build something that burns brightly for a few years and disappears” – Cosmic Division CEO on launching a “responsibly ambitious” studio & “The times show that smaller is better when it comes to game studios”
- The Last Caretaker Expands with the Major New Horizons Update
- Nitro Games transfers a development and publishing of Autogun Heroes for Hyperkani
- Tribo Games is closing down after four years.
😍 NEW Finnish games released & soft launched
- Antenna Games released Ogre Chambers 2222 on Steam
- Runoi Games released its debut title Fortune Fragments
- Coyote Time Publishing released Voltage High Society 1.0
- Disc Golf Masters launched in Steam Early Access By Bonus Stage Publishing
- Bonobo Software’s Taival Launches in Steam Early Access
💰 Funding
- Kansan Sivistysrahasto Hosts an Online Grant Information Session on 18 August. Registration closes on 16 August, and the session will be held in Finnish.
- Supercell calls on companies to reach for potential partnerships on new website
📝 Jobs & Recruitment
- Check tips and links from Neogames webpage
👉 Upcoming Events
- 7 August – IGDA Lahti August BBQ
- 11 August – IGDA Helsinki August Party with Supercell
- 11 August – IGDA Turku August Meetup
- 23–25 August – gamescom dev
- 26–30 August – gamescom
- 8 September – IGDA Helsinki September Meetup
- 23–25 September – Northern Game Summit, Kajaani
- 19th October IGDA Finland Leadership Day
- 20–21 October – Pocket Gamer Connects Nordics 2026, Helsinki
- 22-24th October W Love Games 2026
- 3.–4.11.2026. Game Research Days 2026, organised by the Finnish Society for Game Research, takes place at the University of Jyväskylä on
See also following calendars:
The Game Industry Events calendar (mostly relevant for Finnish Game industry)
Game Conference Guide Calendar (more international (powered by EGDF and Slovakian games association)
Game Industry Biz
This week’s roundup highlights news from the past week in the Finnish Game Industry. In the future, this bulletin is again posted every Friday afternoon. You can find past weekly roundups from Weekly roundup section.
News are gathered from various industry sources and the Play Finland group posts during the week. Post your Finnish Game Industry related news to the group to get a chance to be included in the weekly roundup!
Best Regards,
Neogames Finland
This two week’s news from the Finnish Game Industry starts with Remedy, as Control Resonant launches on PS5 on 24 September and new CEO Jean-Charles Gaudechon discusses the next steps for Alan Wake and Control as franchises. Neogames has released its new report on game industry growth and entrepreneurship, Game Industry Entrepreneurship Paths from Start-up to Growth. Regarding to industry support, Jyväskylä is forming a shared strategy for games sector development. For game developers, there are several international opportunities to note: the W Love Games scholarship for gamescom dev and gamescom Cologne 2026, the Creative Europe MEDIA stand at gamescom with a 26 June deadline, and China Game Business Boost 2026 at China Joy, with the deadline today. On the studio side, SEGA and Rovio have appointed Toons Max as the official Angry Birds licensing agent in China, Rovio’s Anastasiya Kara discusses the shift from core-first to event-first mobile games. New releases include Tree Men Games’ HELI 100, Jestercraft’s Mining Grounds, MicroDose’s Marble Sort with Voodoo, and Pelimies Remake for iPhone and iPad. The Finnish Society for Game Research has also awarded the 2026 Game Studies Thesis Competition prizes to Vilma Varismaa from Tampere University and Sina Berger from South-Eastern Finland University of Applied Sciences, with Mikko Korpela from Tampere University receiving an honourable mentionAlso worth noting: Ari Pulkkinen was recognised to legendary status at the Nordic Game Awards, and the Way Forward Forum takes place in Oulu today.
Stay updated on what’s happening in the Finnish game industry by following the Play Finland Facebook group, and help us stay informed by posting your Finnish game industry news there! Follow Neogames Finland also on LinkedIn.
Subscribe to Neogames’ weekly newsletter directly to your email
BIG NEWS!
📣 Neogames Dones & News
- Neogames has released a new report: Game Industry Entrepreneurship Paths from Start-up to Growth
📰 Game Industry News, thoughts & discussions
- W Love Games announces a unique scholarship to attend Gamescom dev and Gamescom Cologne 2026 in Germany. Apply here
- IGDA Finland Presented Volunteer of the Year and Lifetime Achievement Awards at Finnish Game Awards
- Winners of the Game Studies Thesis Competition 2026: The Finnish Society for Game Research has awarded the prizes for the 2026 game industry thesis competition to Vilma Varismaa from Tampere University and Sina Berger from South-Eastern Finland University of Applied Sciences. Mikko Korpela from Tampere University also received an honourable mention.
- Apply Now: China Game Business Boost 2026 for Finnish Game Studios at China Joy
- Jyväskylä city forms shared strategy for games sector development
- Juha Huhtakallio is doing discovery for Curve Games to find games for publishing!
- Gamebadges just launched the Challenge Week.
🎮News from and about Finnish Game Studios
- Remedy’s
- SEGA and Rovio Appoint Toons Max as Official Angry Birds Licensing Agent in China
- Angry Birds Friends and Angry Birds Dream Blast are returning for the 2026 Green Game Jam, marking Rovio’s sixth consecutive year participating in this incredible global initiative.
- Why mobile gaming has shifted from a ‘core-first’ to an ‘event-first’ model. Rovio’s Anastasiya Kara discusses how live ops continues to be a dominant force in driving long-term mobile success
- Finnish Game of the Year 2025 winner The Last Caretaker by Channel37 releases new trailer and updated demo
- Lost Lures, co-op fishing adventure set in the Finnish wilderness, is out as a free Steam demo. Developer Hatfuls Games and publisher Bonus Stage are launching the demo a few weeks before Steam Next Fest to give players a head start with the game.
- Forsaken Realms: Vahrin’s Call — a self‑published indie RPG inspired by Fable and The Elder Scrolls. Feel free to wishlist it on Steam.
- Regret & Rewind coming to Steam wishlisting soon from Add Inspiration. Join the community on Join our community Discord !!
- Not Suspicious opened a new office in Finland
- Ari Pulkkinen, the audio lead for Saros and creator of Angry Bird Tunes, was elevated to legendary status at Nordic Game Awards
😍 NEW Finnish games released & soft launched
- Tree Men Games released HELI 100 also on Steam
- Jestercraft released Mining Grounds on Steam
- MicroDose released Marble Sort in collaboration with Voodoo (iOS & Android) and is currently in the top 50 grossing games on iOS in the US!
- Pelimies Remake now available also for iPhone and iPad on App Store!
💰 Funding
- Finnish game companies can now apply to join the Creative Europe MEDIA stand at gamescom! The application deadline is 26 June 2026.
- Supercell calls on companies to reach for potential partnerships on new website
📝 Jobs & Recruitment
- Kainuu Gems is recruiting a 35% eu project assistant for accelerator project
- Check tips and links from Neogames webpage
👉 Upcoming Events
- 5th June Game Educators Network meetup in Oulu
- 5th June Way Forward Forum / Oulu
- 10th June Summer Days of Game Education
- 23rd June annual Aalto Games Alumni Day
- 19th October IGDA Finland Leadership Day
- 22-24th October W Love Games 2026
- 3.–4.11.2026. Game Research Days 2026, organised by the Finnish Society for Game Research, takes place at the University of Jyväskylä on
See also following calendars:
The Game Industry Events calendar (mostly relevant for Finnish Game industry)
Game Conference Guide Calendar (more international (powered by EGDF and Slovakian games association)
Game Industry Biz
This week’s roundup highlights news from the past week in the Finnish Game Industry. In the future, this bulletin is again posted every Friday afternoon. You can find past weekly roundups from Weekly roundup section.
News are gathered from various industry sources and the Play Finland group posts during the week. Post your Finnish Game Industry related news to the group to get a chance to be included in the weekly roundup!
Best Regards,
Neogames Finland
Game Industry Entrepreneurship Paths from Founding to Growth is a project carried out by Neogames Finland ry and funded by the AEL Foundation. The project examines early-stage entrepreneurship in The Finnish Game Industry, business model choices and the conditions for growth.
The report (written in Finnish) looks at why an increasing number of new or small Finnish game companies choose business models that do not primarily aim for scalable growth. It examines this question in a changing operating environment where funding, platforms, distribution channels, discoverability and revenue models are all undergoing significant changes at the same time.
The aim of the project was to identify barriers to growth and business development, as well as structural factors that affect the ability of early-stage game companies to develop, grow and renew The Finnish Game Industry. Another aim was to build practical tools that help companies and supporting organisations identify critical decision points as early as possible.
The report is based on interviews with Finnish game industry entrepreneurs, funders, educational institutions, incubators and ecosystem actors, as well as a project workshop, case examples and background material on the game market, funding and entrepreneurship.
The report and its appendices are currently available in Finnish.
Key findings
A key finding of the report is that the choices made by early-stage game companies cannot be explained by one single factor, such as lack of funding or limited business competence. Instead, they are shaped by the combined effect of several factors: the goals of the founding team, market understanding, funding path, production scope, team competences and how early business-related decisions are recognised.
1. Game industry entrepreneurship should not be viewed as one linear path from idea to growth
Early-stage companies may move towards growth entrepreneurship, profitable and sustainable business, or independent indie-driven development. These paths are not ranked against each other, but their goals, risks, funding logic and support needs differ significantly.
2. Growth entrepreneurship is not the automatic starting point for most early-stage companies
For many new teams, the primary goal is to make a good game, employ themselves, realise their own creative vision or build a manageable business. Growth may be a desired outcome of a successful product, but it is not always a consciously planned or realistic goal from the beginning.
3. Business choices are often made too indirectly
Platform, genre, revenue model, target audience and production scope are decisive business choices. In early-stage teams, however, these decisions are often made based on game development, creative vision or existing competences, without sufficiently early assessment of their impact on the market, funding and growth.
4. Market validation often happens too late
Many game projects progress far before the target audience, commercial potential or market space have been tested sufficiently. This can lead to production, team structure and funding needs being built on assumptions instead of market signals.
5. Funding does not only enable activity, it also steers the company’s direction
Different forms of funding support different business models. Venture capital requires a scalable growth story, publisher cooperation emphasises the commercial potential of the product, public support can help in the development phase, and cash-flow-based development limits risk but slows growth. The funding path is therefore a strategic choice, not just a technical application process.
6. The support ecosystem is strong, but fragmented from the company perspective
Finland has a lot of game industry expertise, education, incubators, networks and funding instruments. The challenge is that these do not always form a clear and continuous path from the company perspective. The transitions from idea to a business-ready plan, from first market signals to the next funding phase, are especially critical.
The project resulted in:
- an up-to-date analysis of barriers to growth, profitability and business development for early-stage companies in The Finnish Game Industry
- a structured view of different game industry entrepreneurship profiles and their support needs
- two case examples illustrating different entrepreneurship paths in practice
- an overview of existing support forms for Finnish game industry entrepreneurs
- a visualisation of Finnish game industry entrepreneurship paths, bringing together the key decision points of the report as a practical tool
The purpose of the report is to help game companies, educational institutions, incubators, funders and other ecosystem actors identify early decision points before production, funding, team structure and business model become too firmly locked in.
The appendices include an overview of existing support forms and a visualisation of Finnish game industry entrepreneurship paths. The visualisation brings together the key decision points of the report as a practical tool.
Conclusion
The main conclusion of the project is that early-stage game companies should not be directed too strongly towards one single model of entrepreneurship. Instead, companies should be helped to identify, as early as possible, what kind of company they are actually building.
Supporting growth remains important for the renewal and international competitiveness of The Finnish Game Industry. At the same time, it is important to recognise that profitable, controlled and creator-driven business can be a realistic and valuable path for many companies. What matters is that these choices are made consciously, early enough and in relation to the market, funding, team competences and the company’s own goals.
Download:
Report: Game Industry Entrepreneurship Paths from Founding to Growth
Appendix 1. Existing support forms
Appendix 2. Finnish Game Industry Entrepreneurship Paths visualisation
Please note that the report and appendices are available in Finnish.


