The turnover of the Finnish Game Industry exceeded €3 billion in 2021, and 2022 is looking strong as well.
Finnish parliamentary elections are approaching in April. Neogames Finland has produced materials of key steps the new Finnish government should take to support the local games industry. Feel free to share!
Checklist for game studios to use - even when the current emissions are unknown.
Neogames united the Finnish games industry to discuss the three key steps the new Finnish government should take to support the local games industry.
Best Practices for Young Start-ups to Rise Private Investments: A Case Study for the City of Helsinki
Neogames Finland has conducted a study of Best practices for young start-ups to rise private investments, that was assigned by the city of Helsinki.
Update on earlier published model - now includes YouTube audience as well.
Play-to-earn is currently among the hottest buzzwords in the games industry. Play-to-earn (P2E) is predicted by some to be the long awaited disruption of game business after free-to-play (F2P) and pay-to-play (premium). For that reason Neogames Finland has compiled in co-operation with EGDF a discussion paper about Play To EARN. This paper aims to provide a general overview of this sometimes overhyped phenomena and explore key challenges this emerging games industry sector is likely to face before becoming established.
Neogames Finland ry and Suomen Pelinkehittäjät ry have built a model for Finnish game companies to estimate their carbon footprint.
Neogames Finland released new update to the report of games markets in China, Japan and South Korea (Republic of Korea).
The Game Industry of Finland 2020 report is out now. The positive development of the industry continued in 2020.