Game Industry Entrepreneurial Pathways – From Founding to Growth examines the choices Finnish early-stage game companies make between growth, profitable business, and indie-driven development. The report helps identify the stages where a company’s goal, market, funding, team, and production scale begin to steer it towards different entrepreneurial pathways.
According the latest report, the Finnish Game Industry employed 4,300 people at the end of 2024. Finnish game studios are optimistic about the future, and are seeking growth after couple of challenging years.
Neogames Finland's new report, commissioned by EIT KIC CCSI CLC NORTH, focuses on strategies for the European game industry to maintain its global market share.
Neogames Finland joins The Finnish Startup Community, Technical Industries of Finland, Suomen Ekonomit and the City of Helsinki to suggest measures for streamlining the labour migration process.
Finnish parliamentary elections are approaching in April. Neogames Finland has produced materials of key steps the new Finnish government should take to support the local games industry. Feel free to share!